Here's either a late-night or early-morning update, depending on your sleep schedule:
* Marc Fisher of the Post takes a deep (and infuriated) look
at why Nats fans (even just government employees with security clearances) can't park in the 1,060-space garage at the US Department of Transporation headquarters
one block from the ballpark
. "So how did a simple request to use empty parking spaces at night, after Transportation workers have gone home, turn into -- excuse the expression -- a federal case? A report by Transportation's inspector general makes it clear that the feds were desperate to find a way to reject the Nationals' proposal." UPDATE:
Marc's blog includes a link to the inspector general's report
* The WashTimes describes police plans
to step up patrols during Nats games: "[O]fficers with the department's Special Operations Division would be deployed on foot, on bicycles, in cars and on Segways to at least 39 'static posts' around the ballpark to direct traffic and assist in crowd control. Additionally, he said, 10 beats -- staffed by either one or two officers -- will patrol, mostly on foot, the neighborhoods surrounding the stadium, looking out for auto thefts or other property crimes in the hours before and after games."
* The 55 M web cam
doesn't show it real clearly, but Metro's signature red tile flooring is being installed in the new west entrance of the Navy Yard station at Half and M.
* There's also new stoplights (not yet activated) installed at Half and M. Which is good news for pedestrians, including neighborhood bloggers who have come perilously close to meeting their maker trying to cross that very intersection.
* A large new sign at Third and I announces that the parking lot now under construction there is Nationals Parking Lot T (in the orange zone). And while the asphalt hasn't been pored at this lot or its sibling to the south, the lightposts erected in the center of each lot are now operational, adding a bit of extra light to Third Street after dark.
* Wednesday night's public meeting
on the ballpark traffic management and curbside parking plan
heard many of the concerns that have been raised at previous events (visitor passes, stadiumgoers being directed to use the Maine Avenue exit from the SW Freeway, commuters and residents wondering how they'll get *out* of the stadium area on game nights, and more). Representatives of DDOT spoke what is now the official city and team mantra, along the lines of: "We've tried our best to come up with a system, and we'll be watching it closely to see what works and what doesn't, and we'll make changes to it as we need to. We're asking for patience. But there will be congestion, and there will be problems, and there will be *change.*" Which is a message that doesn't always go over very well. After the group Q&A, city and team officials answered one-on-one questions. (The somewhat striking view of the ballpark at dusk from the 10th floor of 20 M was probably not on the minds of most of these meeting-goers.) Oh, and a DPW official made it very clear: cars parked illegally on the new enhanced RPP streets will